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To learn more about the nuts and bolts of CUDA, we refer you to the extensive CUDA article on Wikipedia or check the NVIDIA CUDA FAQ. This could be anything from simulation software, depth-of-field blur, rendering, or anything other functionality that can be multi-threaded or parallel processed.
#Quadro 5000 vs k5000 software
Most of what you will hear regarding CUDA enabled plug-ins and software refers to harnessing these same hardware cores for operations and functionality not related to displaying graphics on your monitor. Video display performance inherently harnesses these GPU cores.
#Quadro 5000 vs k5000 drivers
Bear in mind that software must be specifically written to take advantage of these CUDA cores, so while software such as glu3d GPU Edition may harness these cores for accelerated performance, other plug-ins or core functionality of 3ds Max may not, even though they benefit from the increased viewport speed gained from the combination of display drivers and modern NVIDIA-based hardware. When most of us hear CUDA it is usually in the context of a particular NVIDIA based graphics card that has a given number of CUDA cores which of course refers to the hardware side of the CUDA solution. In the words of its developer NVIDIA, it is a “parallel computing platform and programming model that enables dramatic increases in computing performance by harnessing the power of the graphics processing unit (GPU).” What that means to 3d artists is that developers can write applications and plug-ins that can directly harness the unique processing power of a CUDA-enabled graphics processing unit found in most current NVIDIA based graphics cards. We explore this question: is spending the extra cash on a Quadro worth it, or can you get “close enough” performance from a GeForce? A Very Brief Primer on CUDA CoresĬUDA stands for Compute Unified Device Architecture. This can make purchasing decisions confusing. According to current specifications, it would appear that the GeForce line of NVIDIA-based cards have significantly more CUDA cores than their higher-end (and much more expensive) workstation card brethren, the Quadros. The original impetus for running these tests came from the recent spurt of development of standalone software and 3ds Max plug-ins that are taking advantage of CUDA cores found in current NVIDIA-based graphics cards. Also acknowledging that there are some reviews that strive to go past the standardized tests by using real-world files, we felt the need to satisfy our own curiosity by running some tests ourselves. While there have been many benchmarks written by industry magazines and websites using standardized benchmarking test software, these publications don’t always give the reader an understandable grasp of what those results will mean to them in real world production. The struggle to make an educated and cost-effective decision is difficult, and is made more confusing by the near-constant evolution of technology.
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The question of which graphics card hardware to buy for your computer is as old as computer graphics itself. Review written by Kim Lee and Lais Williams ⋅ by Max3D Admin ⋅ in Feature Content, Reviews ⋅ 9 Comments GeForce GTX 580 vs Quadro 5000
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